Wednesday, April 10, 2013

21 Billion hours of gaming a week? Sounds like a dystopian nightmare to me.

I had my second oppositional reading on Tuesday of this week. It all stemmed from watching Jane McGonigal's Ted Talk called Gaming can make a better world





During the video, McGonigal makes the claim that we 'can change the world though video games.' She believes that, collectively we can solve the water crisis, take care of America's gas addition, and defeat obesity.  How can this be done? Well, by decreasing productivity, and increasing video game playing time. 

That doesn't make any sense to me.

McGonigal says that collectively, we (the entire world) spend about 3 Billion hours a week playing video games. To improve the world, she believes we need to get that number up to 21 billion hours a week.

We, as human beings need to invest 7 times the amount of time we do with virtual worlds to fix our actual world. 

Right..

Later in the video, she also goes on to say that Video Game companies are designing low power gaming consoles that run on wireless internet for people in China, India, and other countries. Sounds like these low power gaming consoles are perfect for spreading  video game addition further around the world. Addicting this lower class, poorer individuals to video games and distract them from the real world around them is a great idea. Especially if you're planning a dystopian future.

McGonigal's 21 billion hours of gaming sounds more like virtual slavery to me. 

21 billion hours of gaming sounds like, millions of people slouching over computer chairs at millions of desks, their faces illuminated by glowing LCD screen, and the sound of one highly synchronized "Click" every 15 minutes.

Forever.

Seriously, 21 billion hours a week of gaming?

Increasing the amount hours spent playing video games will decrease creative thought, creative output, and trap people in a virtual world. 

Who knows what type of "world saving"tasks you'll have to do. I imagine it'd be something like, watching the water usage gauge for the country of Chile, and if it gets to high, clicking a button to send to "shut off warning."  

21 billion hours of gaming a week, sounds like a dystopian nightmare to me.

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