I am working on creating a game that helps people complete
actions in order to improve their lives. For my digital media class I read
Jane McGonigal’s book. The book has insights about how to motivate
people and how games can improve the quality of our lives.
I have experienced using an alternate reality game to help
improve the quality of my life before I read the book. I didn’t realize this is
what I was doing at the time. Last spring, I signed up for a Warrior Dash that
took place in the beginning of June. I had three months to get in shape for
this event. My friend told me about Nike+ and I downloaded the app on my phone.
Once I was tracking my miles and times I became motivated to improve
my distance and times. That was my first memorable experience with using gamification to
motivate people.
After this reading this book I thought about what I could do
to help motivate people to do something important. I thought about the
Residence Hall Energy Challenge that happens on campus. This is presented to
the students in residence halls as a campaign. There is little feedback and
students have to pay attention to emails and posters in order to see the whole
effects of the challenge. I wanted to make something that was more interactive
for students and to give them motivation.
So far I’m working on an alternate reality game called Epic
Energy. It can be found at http://bsuepicenergy.com/. The game is open to everyone who wants to join.
The purpose is to let people create profiles and log the energy-saving actions
they complete. When they post pictures and tasks they complete in real life to
their profile they earn points. This website is supposed to help people feel
motivated to pay attention to how much energy they use, and give them real time
feedback about the differences they are making while saving energy.
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