Wednesday, April 10, 2013

Video games < MLK JR


When Jane McGonical was speaking at a “TED Talk” about the face of a gamer achieving an epic win she defines an “epic win’ as,  “an outcome that is so extraordinarily positive you had no idea it was even possible until you achieved it.“ and then later goes on to make this statement about the gamer’s face saying,And this is the face that we need to see on millions of problem-solvers all over the world as we try to tackle the obstacles of the next century -- the face of someone who, against all odds is on the verge of an epic win.

With these virtuous quotes in mind, one can only imagine the face of epic winners that achieved truly incredible “wins” that required incredible effort, time, and sacrifice. For example; Thomas Edison, Benjamin Franklin, Albert Einstein, George Washington, Abraham Lincoln, James Isaac Newton, oh and not to mention Jesus, Mohammed and Ghandi are just a few examples of people actually WORKED to achieve something that have forever altered the world. That being said, my claim is that playing millions of hours or even years of video games will not solve world problems. The great achievements of times past were made possible through the aforementioned incredible efforts, time, and sacrifice of determined people. I am not saying video games have no use, I am simply claiming that even if video games could solve some problems they show little potential for solving global epidemics and crisis. There may be potential for them as simulators to train large amounts of people to do certain jobs that for non-profit organizations, but even still we would have millions playing video game simulators, which would amount to millions more not making a real tangible difference. Jane McGonical presents a very intriguing argument however, it is one with little evidence, zero precedence, and honestly far-fetched at best.

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