Let me begin by admitting that I
have been a gamer my whole life so my opinion on this topic is more than likely
biased, but I digress. Some of the
arguments presented in class and in the reading I find to be very true and for
some key reasons. The first portion I find true is the optimism that comes from
video games. As I alluded to in class I am myself a bit of an optimist and I
personally would contribute some of that to the experiences I have had
vicariously through gaming. The feeling of an epic win is a real thing that
exists in most games or else you weren’t attached to what you were attempting
to accomplish and that’s just bad game design.
I also
happen to disagree with the opinion presented by the class that video games
couldn’t help us solve world problems. The world’s problems are not only solved
by the fruition of ideas, but also by how we mold the generation to come after
us. Video games are a perfect platform (video game pun) for displaying basic
values to children. Video games can also frame certain current events in
different ways. Take the example of army games. Some games portray America as
the good guys in a bang bang shoot em up sort of way. While on the other hand
there are games such as The Line in, which your fellow American soldiers become
your enemy as they abuse the local populace.
So in the
end Mario taught me two things. First even a small Italian man can jump three
to four times his own height if he tries (optimism), and second that a princess
(or prince) always deserves saving (values?).
Fun info graphic:
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